Open role
Unity Developer Middle+ / Senior
We are looking for a Unity developer to work on key Homefall systems: turn-based combat, UI, performance, tools, and gameplay mechanics.
Tasks
- Develop and maintain turn-based combat mechanics.
- Improve project performance and stability.
- Integrate UI, interactables, inventory, abilities, and environment systems.
- Work with game design on readability and predictable mechanics.
Requirements
- Commercial Unity and C# development experience.
- Understanding of gameplay-system architecture.
- Ability to read existing code, fix issues, and bring features to production quality.
- Interest in RPGs, tactical games, and systemic design.
Nice to have
- Experience with turn-based combat systems.
- Experience optimizing complex scenes and UI.
- A portfolio or demos of systems built from scratch.
Remote work. Format and compensation are discussed after the interview process.