Careers

DarkMara GS Careers

We are building Homefall and looking for people interested in systemic RPG work: combat logic, tools, interface, content, performance, and player experience.

How we work

A small team where every contribution matters

We do not run meetings for the sake of meetings, but every system, location, and interface line has to help the game instead of merely existing in the project.

Open role

Unity Developer Middle+ / Senior

We are looking for a Unity developer to work on key Homefall systems: turn-based combat, UI, performance, tools, and gameplay mechanics.

Tasks

  • Develop and maintain turn-based combat mechanics.
  • Improve project performance and stability.
  • Integrate UI, interactables, inventory, abilities, and environment systems.
  • Work with game design on readability and predictable mechanics.

Requirements

  • Commercial Unity and C# development experience.
  • Understanding of gameplay-system architecture.
  • Ability to read existing code, fix issues, and bring features to production quality.
  • Interest in RPGs, tactical games, and systemic design.

Nice to have

  • Experience with turn-based combat systems.
  • Experience optimizing complex scenes and UI.
  • A portfolio or demos of systems built from scratch.
Remote work. Format and compensation are discussed after the interview process.